A small dungeon room made for my 172 Virtual Environments class at Wake Tech. I modeled and textured the pillar, barrel, sconce, door frame, and rope. The doors were textured by me too with the other models being pre-built.  The room uses a complementary color scheme to brighten up and highlight certain areas of the scene. A small story can be found in the scene with a fallen sconce lighting up a rope connected to some barrels, which can only spell disaster.

Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorIan Stoops
Tags3D, Unity

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